Top 10k strings from Long Way Home Volume 1 (1983)(16-48 Tape Magazine)(Part 5 of 8).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [Z80] (TOSEC-v2007-01-01) /

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   3 ;"Jimpix#5
   2 a$="SHEET":
   2 a$="ROPE":
   2 a$="DOOR":
   2 Press any key to continue.
   2 ;"Keep the tape running":
   1 z$="15030204Stop the tape":
   1 z$="09010505Castle":
   1 z$="04000404Way home":
   1 z$="01040303The long":
   1 y$="You see ":
   1 y$;"the following;":
   1 y$;"nothing to help you.":
   1 type   GOTO GO
   1 j$="You are at a junction between   corridors"
   1 j$'(y$+"an empty bottle on the  floor"
   1 details of your game so  that you can RUN the game again from that point."
   1 cli)+("up "
   1 cli)+("down "
   1 clI)+("South "
   1 clI)+("East "
   1 a$="WINDOW":
   1 a$="WEST":
   1 a$="STRAW":
   1 a$="SOUTH":
   1 a$="NORTH":
   1 a$="LOCK":
   1 a$="GRYPHON":
   1 a$="EAST":
   1 a$="DOWN":
   1 a$="CHEST":
   1 a$="BOTTLE":
   1 a$="BLOOD":
   1 a$="BARE HANDS":
   1 XX\XX0000XXX\XX
   1 The Long Way Home
   1 Rewind & play tape (
   1 Replay tape to 
   1 Program BARRY THORNE
   1 PRESS ANY KEY
   1 NB. if it doesn't
   1 Magnetic Magazines Ltd.*6\$:
   1 In order to break out of the    game to load side 2 of 16/48,   Press CAPSHIFT 6 ,Type LOAD""""   "'"ENTER, and play side 2.
   1 Graphics JIM DANN
   1 B.C.THORNE APRIL 1983*S\
   1 A$="WINDOW":
   1 A$="DOOR":
   1 ;'"Play the tape containing your   previous game":
   1 ;"The long way home"
   1 ;"Start the tape":
   1 ;"START THE TAPE"'
   1 ;"Press any key to restart":
   1 ;"Part 5":
   1 ;"Let the tape run to the end of  side one (16K machines will not LOAD the machine code part)."'"If you save the game it may"'"only LOAD after CLEAR 32766":
   1 ;"EXTRA COMMANDS FOR 48K'ers"
   1 ;"Don't worry about the silence   between loading the program &   machine code"
   1 ;"Advent#5":
   1 ;"Advent#5"
   1 89999889899998888?
   1 16/48 script
   1 ."'"You are trying to find your way home via a series of Trans-mat  units that you were forced to"'"scatter at random through time &space."
   1 ((prog+474
   1 ''"Do you want a print out of theseinstructions ? (y/n)"
   1 '"This adventure continues in the next edition."
   1 '"SAVE to Tape or Microdrive"'"(t
   1 '"If you get stuck, EXAMINE"'"everything mentioned by the"'"computer, or, type HELP."
   1 '"Do you want to read these again?"'"(y/n)"
   1 '"Do you want to load a previous  game ?"
   1 #p;'"Use short sentences where"'"possible."'
   1 #p;'"The story so far
   1 #p;"WHAT CAN I SEE - This reminds   you of where visible exits are"'("and shows you a picture."
   1 #p;"SAVE GAME - This will SAVE &    
   1 #p''"16/48 Presents the 5th episode  of our text & graphics"'"adventure game.(High speed,
   1 #p'"You tell the computer what you  want to do by typing in ENGLISH.(Then pressing enter)"
   1 #p'"You must draw a map wherever yougo so that you can find your wayaround."
   1 #p'"N = GO NORTH"'"S =GO SOUTH ...etc"'"INSTRUCTIONS - gives you these  instructions again."
   1 #p'"In each episode of the game you are looking for one of the"'"transmat units in the hope that it will get you home."''"This month you find yourself"'"inside an enchanted castle."
   1 #p'"HELP - The computer may give youadvice."'
   1 #p'"GO NORTH, SOUTH, EAST...etc."'"EXAMINE THE ..."'"TAKE THE ..."'"GET THE..."'"WHAT HAVE I GOT WITH ME ?"
   1 #p'"Don't worry if your character iskilled early on in your first   game, it is all part of the
   1 #p'"Certain single words can be usedas commands. These are:"
   1 #p'"Avoid giving more than one"'"instrucion per sentence."
   1 # 880000 ##
   1 "You tie the sheets together and tie them to the battlements"'"They reach to within 10 feet of the ground.":
   1 "You take the STRAW":
   1 "You take the BOTTLE":
   1 "You start a fire, smoke billows around you. You suffocate":
   1 "You pour the BLOOD into the"'"bottle":
   1 "You need some thing to burn"'"(Like straw)":
   1 "You must find a way down":
   1 "You materialize.":
   1 "You hear a muffled voice saying ~GO AWAY~":
   1 "You have;":
   1 "You feed the Gryphon, it eats   you.":
   1 "You dematerialize...":
   1 "You cannot reach the sheets":
   1 "You cannot go ";a$:
   1 "You are unable to do so.":
   1 "You are standing in front of a  TRANS-MAT unit, with the red,"'"yellow & blue buttons.":
   1 "You are safe this side of the"'"fireplace. But why is the"'"Gryphon here ?":
   1 "You are on the inner BattlementsThere is a courtyard below.":
   1 "You are in large room. The door is bricked up.":
   1 "You are in alarge courtyard"'"To the north you can se a draw- bridge. There is a rope running from it to a large wheel. There are some sheets tied to one wall":
   1 "You are in a tower surrounded bybattlements. Outside the Castle  you can see the TRANS-MAT":
   1 "You are in a fireplace"'"You can see a bedroom":
   1 "You are in a fire place"'"To the west you see a room";(", witha large pet Gryphon staring at  you"
   1 "You are in a chamber."'"There is a door to the west":
   1 "You are in a cell"'y$;"a straw bed, a window"'"high up & a closed, locked door":
   1 "You are in a Maid's bed chamber."'y$;"a large bed, a chest"'"a window and a door to the west.":
   1 "You are halfway along a corridor";y$;"a large empty fireplace in the east wall":
   1 "You are at the top of some"'"stairs. The way ahead is blocked":
   1 "You are at the bottom of a"'"chimney":
   1 "What are you going to do ?"'"
   1 "Use one of the following words  in your sentences;":
   1 "Try examining things":
   1 "Too late the Gryphon kills you":
   1 "There are exits visible;"'("North "
   1 "The window is too high to reach.There is an image of the"'"Trans-Mat unit in the glass":
   1 "The window is an obsatcle even  to a thief with friends !":
   1 "The wheel is too stiff to any   thing to":
   1 "The rope burns through & the"'"draw bridge opens":
   1 "The lock disolves and the door  opens.":
   1 "The gryphon is the other side ofthe fireplace. ";:
   1 "The grill is too strong for you to do anything to.":
   1 "The chest contains a pile of"'"dirty sheets":
   1 "The blood burns you you cannot  touch it":
   1 "The Gryphon is coming towards"'"you slowly.":
   1 "The Door has a heavy iron lock  it is locked":
   1 "Suprising as it may seem, you   kill the Gryphon with your bare hands":
   1 "See you next month for more of
   1 "Put cartridge in drive 1":
   1 "Nothing happens.":
   1 "NORTH","SOUTH","EAST","WEST","DOWN","CLIMB","UP","EXAMINE","LOOK","SEE","GOT","TAKE","GET","HELP","FEED","PUSH","KILL","TIE","BURN","POUR","KNOCK","SAVE GAME","QUIT","WHEEL"
   1 "Make sure that your map is"'"accurate.":
   1 "Long Way#5"
   1 "It is greased, you cannot":
   1 "It is dripping blood. The blood is dissolving the nails in the  floor":
   1 "It does not seem to make sense.":
   1 "If the computer can't understandyou it will suggest a few words to help you."'"It will not tell you every word that it knows as this would"'"spoil the game."
   1 "INSTRUCTION"
   1 "I did not understand that !":
   1 "How can you kill it, with  your bare hands ?":
   1 "Do you want to save this programon tape or microdrive? (y/n)"
   1 "Advent#?"
   1 "Advent#5"
   1 "A man opens the door"'"He says ~What are you doing hereGET OUT~ ... You are thrown intoa chamber":
   1 "A FLINT","some STRAW","a BOTTLE","some GRYPHON'S BLOOD","and a pile of DIRTY SHEETS"
   1 "'"QUIT - This restarts the game."
   1  learning process !"
   1  hi-res graphics for 48K'ers
   1  USEFUL PHRASES 
   1  INSTRUCTIONS 
   1  COMMANDS "
   1    &000&   
   1     &0&